Link to info on Granite Mines in Dwarf Chapter
https://www.facebook.com/notes/1650734901848558/Dwarven%20Chapter:%20Nomar%E2%80%99s%20math%20about%20how%20many%20Mines%20and%20Foundries%20you%20need./1742992082622839/
Link to a forum post on Dwarf Chapter
https://en.forum.elvenar.com/index.php?threads/dwarven-resources.3020/#post-21512
Link to info on Fairy Chapter
https://www.facebook.com/notes/1650734901848558/NOMAR'S%20GUIDE%20FOR%20THE%20FAIRY%20CHAPTER/1744593485796032/
These are both notes done by members of the Elvenar Platinum Leaf Group on Facebook. They have some other interesting notes.
https://www.facebook.com/groups/1650734901848558/files/
Thursday, 29 September 2016
Monday, 26 September 2016
Upcoming Changes : 1) Player Movement , 2) Event - Wonky Walter's is in Town
Upcoming changes to
the game (no dates as yet)
1) PLAYER MOVEMENT
https://beta.forum.elvenar.com/index.php?threads/the-solution-player-movement.5675/
This has been
rolled out in the beta testing world. It moves players closer to the centre of
the map so that they are among more active players. It is dependant on their
being an equivalent space (so your surrounding provinces match your current
ones) available.
There will be
a setting you can change so that you can stay where you are on the map. By
default at introduction in beta it was off. The more active you are the more
likely you are to be moved. If you decide to set it to on and stay put there
will be no guarantee your current neighbours won’t move.
More info in
the link above. There is also a discussion thread in the beta forum on this if
you want more info. I’ll update if I hear of a date for this going live in
Arendyll and Winyandor.
2) EVENT –
WONKY WALTER’S IS IN TOWN!
A new 7 day extra
quest event. I don’t have a start date for Arendyll or Winyandor but it could
be imminent.
SPOILER ALERT : What
follows is a list of the quests. This was compiled by ThunderingDarkLord, who
plays a city in the beta world. Hopefully it isn't changed before going live for us.
1. produce beverages
60 times
2. gain 1k marble, 1k
steel, 1k planks
3. scout 1 province or
make 1 power of provision spell
4. gain 5k supplies
5. gain 17 relics
(visit chests count)
6. solve 11 encounters
or produce power of provision 2 times
7. produce advanced
tools 10 times
8. produce 3 X 1 day
productions (steel, planks, marble), 3 X 9hr productions (steel, planks,
marble) and 3 toolboxes (workshops).
9. produce 12 x 3hr
productions (steel, planks, marble) and make beverages 20 times
10. make 2 power of
provision spells (collect 1 at a time or will not register)
11. spend 40 KP’s and
gain 50k coins
12. train 300 units
& produce simple tools 120 times
The final event prize
is a culture building of size 3 x 4 who value is dependant on what chapter you
are in. Examples given are; Chapter 1 – 540, Chapter 3 – 1150 and Chapter 8 –
2800
Good luck!
Monday, 19 September 2016
Battle Redesign (Planned upcoming changes) & Release Notes Version 1.14
There are some planned changes to the current battle system in Elvenar. Some of the main points are discussed in this forum post.
For anyone interested release notes for the update 1.14 that happened on Thursday are in this forum post.
For anyone interested release notes for the update 1.14 that happened on Thursday are in this forum post.
Wednesday, 17 August 2016
Province Fighting Unit Based Strategy
For those of you less experienced in fighting in the provinces this
image shows which units are best to use against which opponents in the
provinces. It was put up in a facebook group called Elvenar Platinum
Leaf. My thanks to ThunderingDarkLord who bought this to my attention.
For battle tactics there is more involved. I am working on some tutorial stuff for a couple of people, anyone who would be interested in knowing more or would like to contribute can let me know in game.
For battle tactics there is more involved. I am working on some tutorial stuff for a couple of people, anyone who would be interested in knowing more or would like to contribute can let me know in game.
Tuesday, 9 August 2016
Summer Solstice Quest List
List of quests for the bottom quest line of Summer Solstice Event (20 in total, ms = moon splinters) quest line disappears after completion. List not confirmed beyond no 5.
Sunday, 7 August 2016
Thursday, 4 August 2016
Release Notes Version 1.11
https://en.forum.elvenar.com/index.php?threads/release-notes-version-1-11.2919/
Link to release notes for update that happened today 4th August.
Link to release notes for update that happened today 4th August.
Tuesday, 2 August 2016
Summer Solstice Event 2016 Elvenar
There is an event coming to Elvenar; Summer Solstice;
It will have 2 quest lines (similar to the recent contest), one changing daily, one sequential.
It was announced here;
https://en.forum.elvenar.com/index.php?threads/august-episode.2911/
There is a wiki here;
https://en.wiki.elvenar.com/index.php?title=Summer_Solstice
This is how it was launched in the beta testing world;
https://beta.forum.elvenar.com/index.php?threads/summer-solstice.5541/
That's all I know for now!
It will have 2 quest lines (similar to the recent contest), one changing daily, one sequential.
It was announced here;
https://en.forum.elvenar.com/index.php?threads/august-episode.2911/
There is a wiki here;
https://en.wiki.elvenar.com/index.php?title=Summer_Solstice
This is how it was launched in the beta testing world;
https://beta.forum.elvenar.com/index.php?threads/summer-solstice.5541/
That's all I know for now!
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